Starcraft Class at the University of Florida

Posted by Chris Tran 03 Sep 2010 No Comments »

Back when I was working at The Internet Access Company in Bedford, Massachusetts, we played a lot of Starcraft.  On Friday nights at 9pm, we would close the office down, and about eight of my college buddies would roll in and we would play Starcraft until dawn, upon which I would open up the office for the Saturday morning shift.

It is with some nostalgia and a lot of jealousy that I report of a new Starcraft class at the University of Florida.  This has got to be the fluffiest course out there (see Clapping for Credits at Yale and the Dinosaur class at University of Washington).

The course states its purpose as:

It does not teach about Starcraft, but rather aims to utilize the game and the complex situations that arise within it to present and develop the important skills professionals will undoubtedly need in the 21st Century workplace.
This course includes required weekly game play, viewing and analysis of recorded matches, written assignments which emphasize analysis and synthesis of real/game-world concepts, and collaboration with other students.

Which is to say, you play a lot of games, you re-watch your game play, and then you play a lot more games.  Life is tough for the next generation of nerd.

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