I just love this AT&T banner game. For one, it puts the game inside the banner, thereby maximizing the game’s reach. In Vietnam, very often we see games being embedded in the center of a microsite, which reduces its reach by a factor of 1,000. An average CTR in Vietnam is 0.1%, or 1 out of every 1,000 people who see a banner will click on it.
By putting the game in the banner, they have vastly increased the chances of people playing in the game.
[youtube]http://www.youtube.com/watch?v=mJX1JheBe0A&feature=player_embedded[/youtube]
On the other side, this game actually uses a real life mechanic of “heading” the ball. Instead of manufacturing an artificial behavior to highlight Augmented Reality, AT&T uses a gesture that users are already familiar with. The banner brings you right into the soccer game. A motion capture technology called ZugMO from interactive marketing agency Zugara. You in a very real sense are taking part in the game.
